Preparation for initial Flatpack and FlatHub integration (#3173)
* Preparation for initial Flatpack and FlatHub integration This integrate some initial changes required for Flatpack and distribution from FlatHub. Also added some resources that will be used for packaging on Linux. * Address gdkchan comment
This commit is contained in:
@ -310,7 +310,7 @@ namespace Ryujinx.Headless.SDL2
|
||||
{
|
||||
controllerConfig.RangeLeft = 1.0f;
|
||||
controllerConfig.RangeRight = 1.0f;
|
||||
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} stick range reset. Save the profile now to update your configuration");
|
||||
}
|
||||
}
|
||||
@ -396,7 +396,7 @@ namespace Ryujinx.Headless.SDL2
|
||||
if ((bool)option.EnableFileLog)
|
||||
{
|
||||
Logger.AddTarget(new AsyncLogTargetWrapper(
|
||||
new FileLogTarget(AppDomain.CurrentDomain.BaseDirectory, "file"),
|
||||
new FileLogTarget(ReleaseInformations.GetBaseApplicationDirectory(), "file"),
|
||||
1000,
|
||||
AsyncLogTargetOverflowAction.Block
|
||||
));
|
||||
|
Reference in New Issue
Block a user