Rewrite shader decoding stage (#2698)
* Rewrite shader decoding stage * Fix P2R constant buffer encoding * Fix PSET/PSETP * PR feedback * Log unimplemented shader instructions * Implement NOP * Remove using * PR feedback
This commit is contained in:
132
Ryujinx.Graphics.Shader/Instructions/InstEmitShift.cs
Normal file
132
Ryujinx.Graphics.Shader/Instructions/InstEmitShift.cs
Normal file
@ -0,0 +1,132 @@
|
||||
using Ryujinx.Graphics.Shader.Decoders;
|
||||
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||||
using Ryujinx.Graphics.Shader.Translation;
|
||||
|
||||
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
|
||||
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Instructions
|
||||
{
|
||||
static partial class InstEmit
|
||||
{
|
||||
public static void ShlR(EmitterContext context)
|
||||
{
|
||||
InstShlR op = context.GetOp<InstShlR>();
|
||||
|
||||
EmitShl(context, GetSrcReg(context, op.SrcA), GetSrcReg(context, op.SrcB), op.Dest, op.M);
|
||||
}
|
||||
|
||||
public static void ShlI(EmitterContext context)
|
||||
{
|
||||
InstShlI op = context.GetOp<InstShlI>();
|
||||
|
||||
EmitShl(context, GetSrcReg(context, op.SrcA), GetSrcImm(context, Imm20ToSInt(op.Imm20)), op.Dest, op.M);
|
||||
}
|
||||
|
||||
public static void ShlC(EmitterContext context)
|
||||
{
|
||||
InstShlC op = context.GetOp<InstShlC>();
|
||||
|
||||
EmitShl(context, GetSrcReg(context, op.SrcA), GetSrcCbuf(context, op.CbufSlot, op.CbufOffset), op.Dest, op.M);
|
||||
}
|
||||
|
||||
public static void ShrR(EmitterContext context)
|
||||
{
|
||||
InstShrR op = context.GetOp<InstShrR>();
|
||||
|
||||
var srcA = GetSrcReg(context, op.SrcA);
|
||||
var srcB = GetSrcReg(context, op.SrcB);
|
||||
|
||||
EmitShr(context, srcA, srcB, op.Dest, op.M, op.Brev, op.Signed);
|
||||
}
|
||||
|
||||
public static void ShrI(EmitterContext context)
|
||||
{
|
||||
InstShrI op = context.GetOp<InstShrI>();
|
||||
|
||||
var srcA = GetSrcReg(context, op.SrcA);
|
||||
var srcB = GetSrcImm(context, Imm20ToSInt(op.Imm20));
|
||||
|
||||
EmitShr(context, srcA, srcB, op.Dest, op.M, op.Brev, op.Signed);
|
||||
}
|
||||
|
||||
public static void ShrC(EmitterContext context)
|
||||
{
|
||||
InstShrC op = context.GetOp<InstShrC>();
|
||||
|
||||
var srcA = GetSrcReg(context, op.SrcA);
|
||||
var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
|
||||
|
||||
EmitShr(context, srcA, srcB, op.Dest, op.M, op.Brev, op.Signed);
|
||||
}
|
||||
|
||||
private static void EmitShl(EmitterContext context, Operand srcA, Operand srcB, int rd, bool mask)
|
||||
{
|
||||
if (mask)
|
||||
{
|
||||
srcB = context.BitwiseAnd(srcB, Const(0x1f));
|
||||
}
|
||||
|
||||
Operand res = context.ShiftLeft(srcA, srcB);
|
||||
|
||||
if (!mask)
|
||||
{
|
||||
// Clamped shift value.
|
||||
Operand isLessThan32 = context.ICompareLessUnsigned(srcB, Const(32));
|
||||
|
||||
res = context.ConditionalSelect(isLessThan32, res, Const(0));
|
||||
}
|
||||
|
||||
// TODO: X, CC.
|
||||
|
||||
context.Copy(GetDest(rd), res);
|
||||
}
|
||||
|
||||
private static void EmitShr(
|
||||
EmitterContext context,
|
||||
Operand srcA,
|
||||
Operand srcB,
|
||||
int rd,
|
||||
bool mask,
|
||||
bool bitReverse,
|
||||
bool isSigned)
|
||||
{
|
||||
if (bitReverse)
|
||||
{
|
||||
srcA = context.BitfieldReverse(srcA);
|
||||
}
|
||||
|
||||
if (mask)
|
||||
{
|
||||
srcB = context.BitwiseAnd(srcB, Const(0x1f));
|
||||
}
|
||||
|
||||
Operand res = isSigned
|
||||
? context.ShiftRightS32(srcA, srcB)
|
||||
: context.ShiftRightU32(srcA, srcB);
|
||||
|
||||
if (!mask)
|
||||
{
|
||||
// Clamped shift value.
|
||||
Operand resShiftBy32;
|
||||
|
||||
if (isSigned)
|
||||
{
|
||||
resShiftBy32 = context.ShiftRightS32(srcA, Const(31));
|
||||
}
|
||||
else
|
||||
{
|
||||
resShiftBy32 = Const(0);
|
||||
}
|
||||
|
||||
Operand isLessThan32 = context.ICompareLessUnsigned(srcB, Const(32));
|
||||
|
||||
res = context.ConditionalSelect(isLessThan32, res, resShiftBy32);
|
||||
}
|
||||
|
||||
// TODO: X, CC.
|
||||
|
||||
context.Copy(GetDest(rd), res);
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user