Rename ToSpan to AsSpan (#3556)

This commit is contained in:
gdkchan
2022-08-11 18:07:37 -03:00
committed by GitHub
parent f9661a54d2
commit a5ff0024fb
44 changed files with 281 additions and 281 deletions

View File

@ -141,7 +141,7 @@ namespace Ryujinx.Audio.Renderer.Server
Memory<byte> biquadStateRawMemory = SpanMemoryManager<byte>.Cast(state).Slice(VoiceUpdateState.BiquadStateOffset, VoiceUpdateState.BiquadStateSize * Constants.VoiceBiquadFilterCount);
Memory<BiquadFilterState> stateMemory = SpanMemoryManager<BiquadFilterState>.Cast(biquadStateRawMemory);
_commandBuffer.GenerateGroupedBiquadFilter(baseIndex, voiceState.BiquadFilters.ToSpan(), stateMemory, bufferOffset, bufferOffset, voiceState.BiquadFilterNeedInitialization, nodeId);
_commandBuffer.GenerateGroupedBiquadFilter(baseIndex, voiceState.BiquadFilters.AsSpan(), stateMemory, bufferOffset, bufferOffset, voiceState.BiquadFilterNeedInitialization, nodeId);
}
else
{
@ -337,8 +337,8 @@ namespace Ryujinx.Audio.Renderer.Server
GeneratePerformance(ref performanceEntry, PerformanceCommand.Type.Start, nodeId);
}
GenerateVoiceMix(channelResource.Mix.ToSpan(),
channelResource.PreviousMix.ToSpan(),
GenerateVoiceMix(channelResource.Mix.AsSpan(),
channelResource.PreviousMix.AsSpan(),
dspStateMemory,
mix.BufferOffset,
mix.BufferCount,
@ -505,8 +505,8 @@ namespace Ryujinx.Audio.Renderer.Server
BiquadFilterParameter parameter = new BiquadFilterParameter();
parameter.Enable = true;
effect.Parameter.Denominator.ToSpan().CopyTo(parameter.Denominator.ToSpan());
effect.Parameter.Numerator.ToSpan().CopyTo(parameter.Numerator.ToSpan());
effect.Parameter.Denominator.AsSpan().CopyTo(parameter.Denominator.AsSpan());
effect.Parameter.Numerator.AsSpan().CopyTo(parameter.Numerator.AsSpan());
for (int i = 0; i < effect.Parameter.ChannelCount; i++)
{
@ -923,8 +923,8 @@ namespace Ryujinx.Audio.Renderer.Server
if (useCustomDownMixingCommand)
{
_commandBuffer.GenerateDownMixSurroundToStereo(finalMix.BufferOffset,
sink.Parameter.Input.ToSpan(),
sink.Parameter.Input.ToSpan(),
sink.Parameter.Input.AsSpan(),
sink.Parameter.Input.AsSpan(),
sink.DownMixCoefficients,
Constants.InvalidNodeId);
}
@ -932,8 +932,8 @@ namespace Ryujinx.Audio.Renderer.Server
else if (_rendererContext.ChannelCount == 2 && sink.Parameter.InputCount == 6)
{
_commandBuffer.GenerateDownMixSurroundToStereo(finalMix.BufferOffset,
sink.Parameter.Input.ToSpan(),
sink.Parameter.Input.ToSpan(),
sink.Parameter.Input.AsSpan(),
sink.Parameter.Input.AsSpan(),
Constants.DefaultSurroundToStereoCoefficients,
Constants.InvalidNodeId);
}
@ -945,7 +945,7 @@ namespace Ryujinx.Audio.Renderer.Server
_commandBuffer.GenerateUpsample(finalMix.BufferOffset,
sink.UpsamplerState,
sink.Parameter.InputCount,
sink.Parameter.Input.ToSpan(),
sink.Parameter.Input.AsSpan(),
commandList.BufferCount,
commandList.SampleCount,
commandList.SampleRate,

View File

@ -63,10 +63,10 @@ namespace Ryujinx.Audio.Renderer.Server.Sink
else
{
Parameter.DownMixParameterEnabled = inputDeviceParameter.DownMixParameterEnabled;
inputDeviceParameter.DownMixParameter.ToSpan().CopyTo(Parameter.DownMixParameter.ToSpan());
inputDeviceParameter.DownMixParameter.AsSpan().CopyTo(Parameter.DownMixParameter.AsSpan());
}
Parameter.DownMixParameter.ToSpan().CopyTo(DownMixCoefficients.AsSpan());
Parameter.DownMixParameter.AsSpan().CopyTo(DownMixCoefficients.AsSpan());
errorInfo = new BehaviourParameter.ErrorInfo();
outStatus = new SinkOutStatus();

View File

@ -119,7 +119,7 @@ namespace Ryujinx.Audio.Renderer.Server
ref VoiceChannelResource resource = ref context.GetChannelResource(i);
resource.Id = parameter.Id;
parameter.Mix.ToSpan().CopyTo(resource.Mix.ToSpan());
parameter.Mix.AsSpan().CopyTo(resource.Mix.AsSpan());
resource.IsUsed = parameter.IsUsed;
}
@ -587,7 +587,7 @@ namespace Ryujinx.Audio.Renderer.Server
{
ref BehaviourErrorInfoOutStatus outStatus = ref SpanIOHelper.GetWriteRef<BehaviourErrorInfoOutStatus>(ref _output)[0];
_behaviourContext.CopyErrorInfo(outStatus.ErrorInfos.ToSpan(), out outStatus.ErrorInfosCount);
_behaviourContext.CopyErrorInfo(outStatus.ErrorInfos.AsSpan(), out outStatus.ErrorInfosCount);
OutputHeader.BehaviourSize = (uint)Unsafe.SizeOf<BehaviourErrorInfoOutStatus>();
OutputHeader.TotalSize += OutputHeader.BehaviourSize;

View File

@ -34,7 +34,7 @@ namespace Ryujinx.Audio.Renderer.Server.Voice
public void UpdateState()
{
Mix.ToSpan().CopyTo(PreviousMix.ToSpan());
Mix.AsSpan().CopyTo(PreviousMix.AsSpan());
}
}
}

View File

@ -202,7 +202,7 @@ namespace Ryujinx.Audio.Renderer.Server.Voice
Pitch = 0.0f;
Volume = 0.0f;
PreviousVolume = 0.0f;
BiquadFilters.ToSpan().Fill(new BiquadFilterParameter());
BiquadFilters.AsSpan().Fill(new BiquadFilterParameter());
WaveBuffersCount = 0;
WaveBuffersIndex = 0;
MixId = Constants.UnusedMixId;
@ -288,7 +288,7 @@ namespace Ryujinx.Audio.Renderer.Server.Voice
ChannelsCount = parameter.ChannelCount;
Pitch = parameter.Pitch;
Volume = parameter.Volume;
parameter.BiquadFilters.ToSpan().CopyTo(BiquadFilters.ToSpan());
parameter.BiquadFilters.AsSpan().CopyTo(BiquadFilters.AsSpan());
WaveBuffersCount = parameter.WaveBuffersCount;
WaveBuffersIndex = parameter.WaveBuffersIndex;
@ -308,7 +308,7 @@ namespace Ryujinx.Audio.Renderer.Server.Voice
SplitterId = Constants.UnusedSplitterId;
}
parameter.ChannelResourceIds.ToSpan().CopyTo(ChannelResourceIds.ToSpan());
parameter.ChannelResourceIds.AsSpan().CopyTo(ChannelResourceIds.AsSpan());
DecodingBehaviour behaviour = DecodingBehaviour.Default;
@ -638,7 +638,7 @@ namespace Ryujinx.Audio.Renderer.Server.Voice
voiceUpdateState.Offset = 0;
voiceUpdateState.PlayedSampleCount = 0;
voiceUpdateState.Pitch.ToSpan().Fill(0);
voiceUpdateState.Pitch.AsSpan().Fill(0);
voiceUpdateState.Fraction = 0;
voiceUpdateState.LoopContext = new Dsp.State.AdpcmLoopContext();
}
@ -650,7 +650,7 @@ namespace Ryujinx.Audio.Renderer.Server.Voice
case Types.PlayState.Stopped:
case Types.PlayState.Paused:
foreach (ref WaveBuffer wavebuffer in WaveBuffers.ToSpan())
foreach (ref WaveBuffer wavebuffer in WaveBuffers.AsSpan())
{
wavebuffer.BufferAddressInfo.GetReference(true);
wavebuffer.ContextAddressInfo.GetReference(true);