Improved Logger (#1292)
* Logger class changes only Now compile-time checking is possible with the help of Nullable Value types. * Misc formatting * Manual optimizations PrintGuestLog PrintGuestStackTrace Surfaceflinger DequeueBuffer * Reduce SendVibrationXX log level to Debug * Add Notice log level This level is always enabled and used to print system info, etc... Also, rewrite LogColor to switch expression as colors are static * Unify unhandled exception event handlers * Print enabled LogLevels during init * Re-add App Exit disposes in proper order nit: switch case spacing * Revert PrintGuestStackTrace to Info logs due to #1407 PrintGuestStackTrace is now called in some critical error handlers so revert to old behavior as KThread isn't part of Guest. * Batch replace Logger statements
This commit is contained in:
@ -48,7 +48,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
|
||||
// AddToLayerStack(u32, u64)
|
||||
public ResultCode AddToLayerStack(ServiceCtx context)
|
||||
{
|
||||
Logger.PrintStub(LogClass.ServiceVi);
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceVi);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
@ -57,7 +57,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
|
||||
// SetLayerVisibility(b8, u64)
|
||||
public ResultCode SetLayerVisibility(ServiceCtx context)
|
||||
{
|
||||
Logger.PrintStub(LogClass.ServiceVi);
|
||||
Logger.Stub?.PrintStub(LogClass.ServiceVi);
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
Reference in New Issue
Block a user