Support flat interpolation qualifier on shaders (#915)

This commit is contained in:
gdkchan
2020-02-01 20:18:58 -03:00
committed by GitHub
parent 7b0576db71
commit a1a5341baf

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@ -100,7 +100,8 @@ namespace Ryujinx.Graphics.Shader.Instructions
switch (op.Mode)
{
case InterpolationMode.Pass: iq = InterpolationQualifier.NoPerspective; break;
case InterpolationMode.Constant: iq = InterpolationQualifier.Flat; break;
case InterpolationMode.Pass: iq = InterpolationQualifier.NoPerspective; break;
}
Operand srcA = Attribute(op.AttributeOffset, iq);