Fix some spelling mistakes
Thanks to LDj3SNuD for spotting these
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@ -368,7 +368,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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/// Gets the address of the compute uniform buffer currently bound at the given index.
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/// </summary>
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/// <param name="index">Index of the uniform buffer binding</param>
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/// <returns>The uniform buffer address, or a undefined value if the buffer is not currently bound</returns>
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/// <returns>The uniform buffer address, or an undefined value if the buffer is not currently bound</returns>
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public ulong GetComputeUniformBufferAddress(int index)
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{
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return _cpUniformBuffers.Buffers[index].Address;
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@ -379,7 +379,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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/// </summary>
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/// <param name="stage">Index of the shader stage</param>
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/// <param name="index">Index of the uniform buffer binding</param>
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/// <returns>The uniform buffer address, or a undefined value if the buffer is not currently bound</returns>
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/// <returns>The uniform buffer address, or an undefined value if the buffer is not currently bound</returns>
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public ulong GetGraphicsUniformBufferAddress(int stage, int index)
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{
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return _gpUniformBuffers[stage].Buffers[index].Address;
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