Move support buffer update out of the backends (#5411)

* Move support buffer update out of the backends

* Fix render scale init and remove redundant state from SupportBufferUpdater

* Stop passing texture scale to the backends

* XML docs for SupportBufferUpdater
This commit is contained in:
gdkchan
2023-07-11 14:07:41 -03:00
committed by GitHub
parent fa32ef9275
commit 9c6071a645
51 changed files with 364 additions and 496 deletions

View File

@ -25,15 +25,12 @@ namespace Ryujinx.Graphics.Vulkan
public VkFormat VkFormat { get; }
public float ScaleFactor { get; }
public TextureBuffer(VulkanRenderer gd, TextureCreateInfo info, float scale)
public TextureBuffer(VulkanRenderer gd, TextureCreateInfo info)
{
_gd = gd;
Width = info.Width;
Height = info.Height;
VkFormat = FormatTable.GetFormat(info.Format);
ScaleFactor = scale;
gd.Textures.Add(this);
}