Move support buffer update out of the backends (#5411)
* Move support buffer update out of the backends * Fix render scale init and remove redundant state from SupportBufferUpdater * Stop passing texture scale to the backends * XML docs for SupportBufferUpdater
This commit is contained in:
@@ -177,8 +177,8 @@ namespace Ryujinx.Graphics.Vulkan.Effects
|
||||
var areaTexture = EmbeddedResources.Read("Ryujinx.Graphics.Vulkan/Effects/Textures/SmaaAreaTexture.bin");
|
||||
var searchTexture = EmbeddedResources.Read("Ryujinx.Graphics.Vulkan/Effects/Textures/SmaaSearchTexture.bin");
|
||||
|
||||
_areaTexture = _renderer.CreateTexture(areaInfo, 1) as TextureView;
|
||||
_searchTexture = _renderer.CreateTexture(searchInfo, 1) as TextureView;
|
||||
_areaTexture = _renderer.CreateTexture(areaInfo) as TextureView;
|
||||
_searchTexture = _renderer.CreateTexture(searchInfo) as TextureView;
|
||||
|
||||
_areaTexture.SetData(areaTexture);
|
||||
_searchTexture.SetData(searchTexture);
|
||||
@@ -193,9 +193,9 @@ namespace Ryujinx.Graphics.Vulkan.Effects
|
||||
_edgeOutputTexture?.Dispose();
|
||||
_blendOutputTexture?.Dispose();
|
||||
|
||||
_outputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
|
||||
_edgeOutputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
|
||||
_blendOutputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
|
||||
_outputTexture = _renderer.CreateTexture(view.Info) as TextureView;
|
||||
_edgeOutputTexture = _renderer.CreateTexture(view.Info) as TextureView;
|
||||
_blendOutputTexture = _renderer.CreateTexture(view.Info) as TextureView;
|
||||
}
|
||||
|
||||
_pipeline.SetCommandBuffer(cbs);
|
||||
|
Reference in New Issue
Block a user