Move support buffer update out of the backends (#5411)
* Move support buffer update out of the backends * Fix render scale init and remove redundant state from SupportBufferUpdater * Stop passing texture scale to the backends * XML docs for SupportBufferUpdater
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@ -57,7 +57,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
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if (_texture == null || _texture.Width != view.Width || _texture.Height != view.Height)
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{
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_texture?.Dispose();
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_texture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
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_texture = _renderer.CreateTexture(view.Info) as TextureView;
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}
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_pipeline.SetCommandBuffer(cbs);
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