Move support buffer update out of the backends (#5411)
* Move support buffer update out of the backends * Fix render scale init and remove redundant state from SupportBufferUpdater * Stop passing texture scale to the backends * XML docs for SupportBufferUpdater
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@ -478,6 +478,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
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// Force rebind after doing compute work.
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Rebind();
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_context.SupportBufferUpdater.Commit();
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}
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/// <summary>
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@ -686,6 +688,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
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CommitBufferTextureBindings();
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_rebind = false;
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_context.SupportBufferUpdater.Commit();
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}
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/// <summary>
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