[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
* dotnet format style --severity info Some changes were manually reverted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Fix formatting for switch expressions * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Run dotnet format after rebase * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Add trailing commas * Remove unused members and most unnecessary value assignments * Remove more unnecessary assignments * Remove NRE suppressor
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@ -2,7 +2,6 @@ using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
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namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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@ -14,12 +13,12 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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enum LsMemoryType
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{
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Local,
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Shared
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Shared,
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}
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private class GtsContext
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{
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private struct Entry
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private readonly struct Entry
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{
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public readonly int FunctionId;
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public readonly Instruction Inst;
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@ -42,7 +41,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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}
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}
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private struct LsKey : IEquatable<LsKey>
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private readonly struct LsKey : IEquatable<LsKey>
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{
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public readonly Operand BaseOffset;
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public readonly int ConstOffset;
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@ -127,7 +126,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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public void AddMemoryTargetCb(LsMemoryType type, Operand baseOffset, int constOffset, uint targetCb, SearchResult result)
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{
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LsKey key = new LsKey(baseOffset, constOffset, type);
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LsKey key = new(baseOffset, constOffset, type);
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if (!_sharedEntries.TryGetValue(key, out Dictionary<uint, SearchResult> targetCbs))
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{
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@ -162,7 +161,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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public bool TryGetMemoryTargetCb(LsMemoryType type, Operand baseOffset, int constOffset, out SearchResult result)
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{
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LsKey key = new LsKey(baseOffset, constOffset, type);
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LsKey key = new(baseOffset, constOffset, type);
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if (_sharedEntries.TryGetValue(key, out Dictionary<uint, SearchResult> targetCbs) && targetCbs.Count == 1)
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{
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@ -182,9 +181,9 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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}
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}
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private struct SearchResult
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private readonly struct SearchResult
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{
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public static SearchResult NotFound => new SearchResult(-1, 0);
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public static SearchResult NotFound => new(-1, 0);
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public bool Found => SbCbSlot != -1;
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public int SbCbSlot { get; }
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public int SbCbOffset { get; }
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@ -208,13 +207,13 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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public static void RunPass(HelperFunctionManager hfm, BasicBlock[] blocks, ShaderConfig config)
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{
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GtsContext gtsContext = new GtsContext(hfm);
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GtsContext gtsContext = new(hfm);
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foreach (BasicBlock block in blocks)
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{
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for (LinkedListNode<INode> node = block.Operations.First; node != null; node = node.Next)
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{
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if (!(node.Value is Operation operation))
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if (node.Value is not Operation operation)
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{
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continue;
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}
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@ -315,8 +314,8 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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int alignment = config.GpuAccessor.QueryHostStorageBufferOffsetAlignment();
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Operation maskOp = new Operation(Instruction.BitwiseAnd, baseAddressMasked, new[] { baseAddress, Const(-alignment) });
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Operation subOp = new Operation(Instruction.Subtract, hostOffset, new[] { globalAddress, baseAddressMasked });
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Operation maskOp = new(Instruction.BitwiseAnd, baseAddressMasked, baseAddress, Const(-alignment));
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Operation subOp = new(Instruction.Subtract, hostOffset, globalAddress, baseAddressMasked);
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node.List.AddBefore(node, maskOp);
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node.List.AddBefore(node, subOp);
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@ -327,7 +326,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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{
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Operand newOffset = Local();
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Operation addOp = new Operation(Instruction.Add, newOffset, new[] { offset, Const(result.ConstOffset) });
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Operation addOp = new(Instruction.Add, newOffset, offset, Const(result.ConstOffset));
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node.List.AddBefore(node, addOp);
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@ -394,26 +393,26 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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if (operation.Inst == Instruction.AtomicCompareAndSwap)
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{
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sources = new Operand[]
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sources = new[]
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{
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Const(binding),
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Const(0),
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wordOffset,
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operation.GetSource(operation.SourcesCount - 2),
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operation.GetSource(operation.SourcesCount - 1)
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operation.GetSource(operation.SourcesCount - 1),
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};
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}
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else if (isStore)
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{
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sources = new Operand[] { Const(binding), Const(0), wordOffset, operation.GetSource(operation.SourcesCount - 1) };
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sources = new[] { Const(binding), Const(0), wordOffset, operation.GetSource(operation.SourcesCount - 1) };
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}
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else
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{
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sources = new Operand[] { Const(binding), Const(0), wordOffset };
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sources = new[] { Const(binding), Const(0), wordOffset };
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}
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Operation shiftOp = new Operation(Instruction.ShiftRightU32, wordOffset, new[] { offset, Const(2) });
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Operation storageOp = new Operation(operation.Inst, StorageKind.StorageBuffer, operation.Dest, sources);
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Operation shiftOp = new(Instruction.ShiftRightU32, wordOffset, offset, Const(2));
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Operation storageOp = new(operation.Inst, StorageKind.StorageBuffer, operation.Dest, sources);
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node.List.AddBefore(node, shiftOp);
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LinkedListNode<INode> newNode = node.List.AddBefore(node, storageOp);
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@ -455,7 +454,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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bool returnsValue = operation.Dest != null;
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Operand returnValue = returnsValue ? Local() : null;
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Operation callOp = new Operation(Instruction.Call, returnValue, sources);
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Operation callOp = new(Instruction.Call, returnValue, sources);
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LinkedListNode<INode> newNode = node.List.AddBefore(node, callOp);
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@ -480,7 +479,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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SearchResult result,
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out int functionId)
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{
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List<uint> targetCbs = new List<uint>() { PackCbSlotAndOffset(result.SbCbSlot, result.SbCbOffset) };
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List<uint> targetCbs = new() { PackCbSlotAndOffset(result.SbCbSlot, result.SbCbOffset) };
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if (gtsContext.TryGetFunctionId(operation, isMultiTarget: false, targetCbs, out functionId))
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{
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@ -498,7 +497,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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inArgumentsCount = 2;
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}
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EmitterContext context = new EmitterContext();
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EmitterContext context = new();
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Operand offset = Argument(0);
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Operand compare = null;
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@ -542,7 +541,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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string functionName = GetFunctionName(operation, isMultiTarget: false, targetCbs);
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Function function = new Function(
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Function function = new(
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ControlFlowGraph.Create(context.GetOperations()).Blocks,
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functionName,
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returnsValue,
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@ -561,9 +560,9 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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Operation operation,
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out int functionId)
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{
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Queue<PhiNode> phis = new Queue<PhiNode>();
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HashSet<PhiNode> visited = new HashSet<PhiNode>();
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List<uint> targetCbs = new List<uint>();
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Queue<PhiNode> phis = new();
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HashSet<PhiNode> visited = new();
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List<uint> targetCbs = new();
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Operand globalAddress = operation.GetSource(0);
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@ -644,7 +643,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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inArgumentsCount = 3;
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}
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EmitterContext context = new EmitterContext();
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EmitterContext context = new();
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Operand globalAddressLow = Argument(0);
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Operand globalAddressHigh = Argument(1);
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@ -684,7 +683,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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value = Argument(2);
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}
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SearchResult result = new SearchResult(sbCbSlot, sbCbOffset);
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SearchResult result = new(sbCbSlot, sbCbOffset);
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int alignment = config.GpuAccessor.QueryHostStorageBufferOffsetAlignment();
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@ -731,7 +730,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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string functionName = GetFunctionName(operation, isMultiTarget: true, targetCbs);
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Function function = new Function(
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Function function = new(
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ControlFlowGraph.Create(context.GetOperations()).Blocks,
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functionName,
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returnsValue,
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@ -763,7 +762,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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StorageKind.GlobalMemoryS16 => "S16",
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StorageKind.GlobalMemoryU8 => "U8",
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StorageKind.GlobalMemoryU16 => "U16",
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_ => string.Empty
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_ => string.Empty,
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};
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if (isMultiTarget)
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@ -871,7 +870,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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StorageKind.GlobalMemoryU8 => 8,
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StorageKind.GlobalMemoryS16 or
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StorageKind.GlobalMemoryU16 => 16,
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_ => 32
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_ => 32,
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};
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if (bitSize < 32)
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@ -1137,4 +1136,4 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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return false;
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}
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}
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}
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}
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