[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)

* dotnet format style --severity info

Some changes were manually reverted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Silence dotnet format IDE0059 warnings

* Address or silence dotnet format CA1069 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Fix formatting for switch expressions

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Fix naming rule violation, Convert shader properties to auto-property and convert values to const

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Run dotnet format after rebase

* Address IDE0251 warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Run dotnet format after rebase

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Fix naming rule violations

* Add trailing commas

* Remove unused members and most unnecessary value assignments

* Remove more unnecessary assignments

* Remove NRE suppressor
This commit is contained in:
TSRBerry
2023-06-28 08:59:13 +02:00
committed by GitHub
parent e055217292
commit 9becbd7d72
162 changed files with 1611 additions and 1627 deletions

View File

@ -2,7 +2,6 @@ using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using System;
using System.Collections.Generic;
using System.Linq;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
namespace Ryujinx.Graphics.Shader.Translation.Optimizations
@ -14,12 +13,12 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
enum LsMemoryType
{
Local,
Shared
Shared,
}
private class GtsContext
{
private struct Entry
private readonly struct Entry
{
public readonly int FunctionId;
public readonly Instruction Inst;
@ -42,7 +41,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
}
}
private struct LsKey : IEquatable<LsKey>
private readonly struct LsKey : IEquatable<LsKey>
{
public readonly Operand BaseOffset;
public readonly int ConstOffset;
@ -127,7 +126,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
public void AddMemoryTargetCb(LsMemoryType type, Operand baseOffset, int constOffset, uint targetCb, SearchResult result)
{
LsKey key = new LsKey(baseOffset, constOffset, type);
LsKey key = new(baseOffset, constOffset, type);
if (!_sharedEntries.TryGetValue(key, out Dictionary<uint, SearchResult> targetCbs))
{
@ -162,7 +161,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
public bool TryGetMemoryTargetCb(LsMemoryType type, Operand baseOffset, int constOffset, out SearchResult result)
{
LsKey key = new LsKey(baseOffset, constOffset, type);
LsKey key = new(baseOffset, constOffset, type);
if (_sharedEntries.TryGetValue(key, out Dictionary<uint, SearchResult> targetCbs) && targetCbs.Count == 1)
{
@ -182,9 +181,9 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
}
}
private struct SearchResult
private readonly struct SearchResult
{
public static SearchResult NotFound => new SearchResult(-1, 0);
public static SearchResult NotFound => new(-1, 0);
public bool Found => SbCbSlot != -1;
public int SbCbSlot { get; }
public int SbCbOffset { get; }
@ -208,13 +207,13 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
public static void RunPass(HelperFunctionManager hfm, BasicBlock[] blocks, ShaderConfig config)
{
GtsContext gtsContext = new GtsContext(hfm);
GtsContext gtsContext = new(hfm);
foreach (BasicBlock block in blocks)
{
for (LinkedListNode<INode> node = block.Operations.First; node != null; node = node.Next)
{
if (!(node.Value is Operation operation))
if (node.Value is not Operation operation)
{
continue;
}
@ -315,8 +314,8 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
int alignment = config.GpuAccessor.QueryHostStorageBufferOffsetAlignment();
Operation maskOp = new Operation(Instruction.BitwiseAnd, baseAddressMasked, new[] { baseAddress, Const(-alignment) });
Operation subOp = new Operation(Instruction.Subtract, hostOffset, new[] { globalAddress, baseAddressMasked });
Operation maskOp = new(Instruction.BitwiseAnd, baseAddressMasked, baseAddress, Const(-alignment));
Operation subOp = new(Instruction.Subtract, hostOffset, globalAddress, baseAddressMasked);
node.List.AddBefore(node, maskOp);
node.List.AddBefore(node, subOp);
@ -327,7 +326,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
{
Operand newOffset = Local();
Operation addOp = new Operation(Instruction.Add, newOffset, new[] { offset, Const(result.ConstOffset) });
Operation addOp = new(Instruction.Add, newOffset, offset, Const(result.ConstOffset));
node.List.AddBefore(node, addOp);
@ -394,26 +393,26 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
if (operation.Inst == Instruction.AtomicCompareAndSwap)
{
sources = new Operand[]
sources = new[]
{
Const(binding),
Const(0),
wordOffset,
operation.GetSource(operation.SourcesCount - 2),
operation.GetSource(operation.SourcesCount - 1)
operation.GetSource(operation.SourcesCount - 1),
};
}
else if (isStore)
{
sources = new Operand[] { Const(binding), Const(0), wordOffset, operation.GetSource(operation.SourcesCount - 1) };
sources = new[] { Const(binding), Const(0), wordOffset, operation.GetSource(operation.SourcesCount - 1) };
}
else
{
sources = new Operand[] { Const(binding), Const(0), wordOffset };
sources = new[] { Const(binding), Const(0), wordOffset };
}
Operation shiftOp = new Operation(Instruction.ShiftRightU32, wordOffset, new[] { offset, Const(2) });
Operation storageOp = new Operation(operation.Inst, StorageKind.StorageBuffer, operation.Dest, sources);
Operation shiftOp = new(Instruction.ShiftRightU32, wordOffset, offset, Const(2));
Operation storageOp = new(operation.Inst, StorageKind.StorageBuffer, operation.Dest, sources);
node.List.AddBefore(node, shiftOp);
LinkedListNode<INode> newNode = node.List.AddBefore(node, storageOp);
@ -455,7 +454,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
bool returnsValue = operation.Dest != null;
Operand returnValue = returnsValue ? Local() : null;
Operation callOp = new Operation(Instruction.Call, returnValue, sources);
Operation callOp = new(Instruction.Call, returnValue, sources);
LinkedListNode<INode> newNode = node.List.AddBefore(node, callOp);
@ -480,7 +479,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
SearchResult result,
out int functionId)
{
List<uint> targetCbs = new List<uint>() { PackCbSlotAndOffset(result.SbCbSlot, result.SbCbOffset) };
List<uint> targetCbs = new() { PackCbSlotAndOffset(result.SbCbSlot, result.SbCbOffset) };
if (gtsContext.TryGetFunctionId(operation, isMultiTarget: false, targetCbs, out functionId))
{
@ -498,7 +497,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
inArgumentsCount = 2;
}
EmitterContext context = new EmitterContext();
EmitterContext context = new();
Operand offset = Argument(0);
Operand compare = null;
@ -542,7 +541,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
string functionName = GetFunctionName(operation, isMultiTarget: false, targetCbs);
Function function = new Function(
Function function = new(
ControlFlowGraph.Create(context.GetOperations()).Blocks,
functionName,
returnsValue,
@ -561,9 +560,9 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
Operation operation,
out int functionId)
{
Queue<PhiNode> phis = new Queue<PhiNode>();
HashSet<PhiNode> visited = new HashSet<PhiNode>();
List<uint> targetCbs = new List<uint>();
Queue<PhiNode> phis = new();
HashSet<PhiNode> visited = new();
List<uint> targetCbs = new();
Operand globalAddress = operation.GetSource(0);
@ -644,7 +643,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
inArgumentsCount = 3;
}
EmitterContext context = new EmitterContext();
EmitterContext context = new();
Operand globalAddressLow = Argument(0);
Operand globalAddressHigh = Argument(1);
@ -684,7 +683,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
value = Argument(2);
}
SearchResult result = new SearchResult(sbCbSlot, sbCbOffset);
SearchResult result = new(sbCbSlot, sbCbOffset);
int alignment = config.GpuAccessor.QueryHostStorageBufferOffsetAlignment();
@ -731,7 +730,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
string functionName = GetFunctionName(operation, isMultiTarget: true, targetCbs);
Function function = new Function(
Function function = new(
ControlFlowGraph.Create(context.GetOperations()).Blocks,
functionName,
returnsValue,
@ -763,7 +762,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
StorageKind.GlobalMemoryS16 => "S16",
StorageKind.GlobalMemoryU8 => "U8",
StorageKind.GlobalMemoryU16 => "U16",
_ => string.Empty
_ => string.Empty,
};
if (isMultiTarget)
@ -871,7 +870,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
StorageKind.GlobalMemoryU8 => 8,
StorageKind.GlobalMemoryS16 or
StorageKind.GlobalMemoryU16 => 16,
_ => 32
_ => 32,
};
if (bitSize < 32)
@ -1137,4 +1136,4 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
return false;
}
}
}
}