Simplified F2I shader instruction codegen
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@ -64,6 +64,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
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Add(Instruction.CompareNotEqual, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.ConditionalSelect, VariableType.Scalar, VariableType.Bool, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.ConvertFPToS32, VariableType.S32, VariableType.F32);
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Add(Instruction.ConvertFPToU32, VariableType.U32, VariableType.F32);
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Add(Instruction.ConvertS32ToFP, VariableType.F32, VariableType.S32);
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Add(Instruction.ConvertU32ToFP, VariableType.F32, VariableType.U32);
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Add(Instruction.Cosine, VariableType.Scalar, VariableType.Scalar);
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