Fix performance regression caused by the new scheduler changes (#422)

* Call interrupt less often, remove some leftovers from the old scheduler code

* Remove unneeded attribute
This commit is contained in:
gdkchan
2018-09-19 12:16:20 -03:00
committed by GitHub
parent fae097408e
commit 99b2692425
7 changed files with 33 additions and 66 deletions

View File

@ -356,7 +356,10 @@ namespace Ryujinx.HLE.HOS
{
if (sender is AThread Thread)
{
Threads.TryRemove(Thread.ThreadState.Tpidr, out KThread KernelThread);
if (Threads.TryRemove(Thread.ThreadState.Tpidr, out KThread KernelThread))
{
Device.System.Scheduler.RemoveThread(KernelThread);
}
}
if (Threads.Count == 0)