Fix shader regression on Intel iGPUs by reverting layout changes (#1425)
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@ -113,7 +113,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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string indexExpr = GetSoureExpr(context, src2, GetSrcVarType(operation.Inst, 1));
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return OperandManager.GetAttributeName(attr, context.Config.Stage, isOutAttr: false, indexExpr);
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return OperandManager.GetAttributeName(attr, context.Config, isOutAttr: false, indexExpr);
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}
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public static string LoadConstant(CodeGenContext context, AstOperation operation)
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