shadertools: Prepare for new target Languages and APIs (#2465)
* shadertools: Prepare for new target Langugaes and APIs This improves shader tools command line by adding support for target language and api. * Address gdkchan's comments
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@ -3,6 +3,7 @@ namespace Ryujinx.Graphics.Shader.Translation
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public enum TargetLanguage
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{
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Glsl,
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Spirv
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Spirv,
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Arb
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}
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}
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