Do not increment played wave buffers count for empty wave buffers (#568)
* Do not increment played wave buffers count for empty wave buffers * Remove unused setter
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@@ -312,7 +312,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
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foreach (VoiceContext voice in _voices)
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{
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if (!voice.Playing)
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if (!voice.Playing || voice.CurrentWaveBuffer.Size == 0)
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{
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continue;
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}
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