* Add support for HLE macros and accelerate MultiDrawElementsIndirectCount * Add missing barrier * Fix index buffer count * Add support check for each macro hle before use * Add missing xml doc Co-authored-by: gdkchan <gab.dark.100@gmail.com>
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@ -9,6 +9,12 @@ namespace Ryujinx.Common
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public ulong Low;
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public ulong High;
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public Hash128(ulong low, ulong high)
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{
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Low = low;
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High = high;
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}
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public override string ToString()
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{
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return $"{High:x16}{Low:x16}";
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