Implement BGRA texture support (#1418)
* Implement BGRA texture support * Missing AppendLine * Remove empty lines * Address PR feedback
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@ -139,6 +139,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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if (context.Config.Stage == ShaderStage.Fragment || context.Config.Stage == ShaderStage.Compute)
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{
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if (context.Config.Stage == ShaderStage.Fragment)
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{
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context.AppendLine($"uniform bool {DefaultNames.IsBgraName}[8];");
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context.AppendLine();
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}
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if (DeclareRenderScale(context))
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{
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context.AppendLine();
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