Add per-source type memory change tracking, simplified state change tracking, other fixes

This commit is contained in:
gdk
2019-10-26 14:50:52 -03:00
committed by Thog
parent 1b7d955195
commit 8cba252b23
40 changed files with 494 additions and 668 deletions

View File

@ -8,6 +8,8 @@ namespace Ryujinx.Graphics.Gpu.State
D32Float = 0xa,
D16Unorm = 0x13,
D24UnormS8Uint = 0x14,
D24Unorm = 0x15,
S8UintD24Unorm = 0x16,
S8Uint = 0x17,
D32FloatS8Uint = 0x19,
R32G32B32A32Float = 0xc0,
@ -74,6 +76,8 @@ namespace Ryujinx.Graphics.Gpu.State
case RtFormat.D32Float: return new FormatInfo(Format.D32Float, 1, 1, 4);
case RtFormat.D16Unorm: return new FormatInfo(Format.D16Unorm, 1, 1, 2);
case RtFormat.D24UnormS8Uint: return new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4);
case RtFormat.D24Unorm: return new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4);
case RtFormat.S8UintD24Unorm: return new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4);
case RtFormat.S8Uint: return new FormatInfo(Format.S8Uint, 1, 1, 1);
case RtFormat.D32FloatS8Uint: return new FormatInfo(Format.D32FloatS8Uint, 1, 1, 8);
case RtFormat.R32G32B32A32Float: return new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16);