Allow BGRA images on Vulkan (#5203)
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@ -56,28 +56,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
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if (_texture == null || _texture.Width != view.Width || _texture.Height != view.Height)
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{
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_texture?.Dispose();
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var info = view.Info;
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if (view.Info.Format.IsBgr())
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{
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info = new TextureCreateInfo(info.Width,
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info.Height,
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info.Depth,
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info.Levels,
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info.Samples,
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info.BlockWidth,
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info.BlockHeight,
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info.BytesPerPixel,
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info.Format,
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info.DepthStencilMode,
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info.Target,
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info.SwizzleB,
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info.SwizzleG,
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info.SwizzleR,
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info.SwizzleA);
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}
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_texture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView;
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_texture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
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}
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_pipeline.SetCommandBuffer(cbs);
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@ -96,7 +75,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
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var dispatchX = BitUtils.DivRoundUp(view.Width, IPostProcessingEffect.LocalGroupSize);
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var dispatchY = BitUtils.DivRoundUp(view.Height, IPostProcessingEffect.LocalGroupSize);
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_pipeline.SetImage(0, _texture, GAL.Format.R8G8B8A8Unorm);
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_pipeline.SetImage(0, _texture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format));
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_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
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_renderer.BufferManager.Delete(bufferHandle);
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