Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552)

* Use RGBA16 vertex format if RGB16 is not supported on Vulkan

* Catch all shader compilation exceptions
This commit is contained in:
gdkchan
2022-08-20 16:20:27 -03:00
committed by GitHub
parent 53cc9e0561
commit 88a0e720cb
14 changed files with 172 additions and 52 deletions

View File

@ -211,7 +211,7 @@ namespace Ryujinx.Graphics.Vulkan
pipeline.Internal.VertexAttributeDescriptions[i] = new VertexInputAttributeDescription(
(uint)i,
(uint)bufferIndex,
FormatTable.GetFormat(attribute.Format),
gd.FormatCapabilities.ConvertToVertexVkFormat(attribute.Format),
(uint)attribute.Offset);
}