Change shader cache init wait method (#6131)
* Change shader cache init wait method * Make field readonly
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@@ -61,7 +61,6 @@ namespace Ryujinx.Tests.Cpu
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_memory.Map(DataBaseAddress, Size, Size, MemoryMapFlags.Private);
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_context = CpuContext.CreateExecutionContext();
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Translator.IsReadyForTranslation.Set();
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_cpuContext = new CpuContext(_memory, for64Bit: true);
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@@ -56,7 +56,6 @@ namespace Ryujinx.Tests.Cpu
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_context = CpuContext.CreateExecutionContext();
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_context.IsAarch32 = true;
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Translator.IsReadyForTranslation.Set();
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_cpuContext = new CpuContext(_memory, for64Bit: false);
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