Adjust naming conventions and general refactoring in HLE Project (#490)

* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787c.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Remove unneeded property setters
This commit is contained in:
Alex Barney
2018-12-04 14:23:37 -06:00
committed by gdkchan
parent c86aacde76
commit 85dbb9559a
299 changed files with 12268 additions and 12276 deletions

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@ -5,26 +5,26 @@ namespace Ryujinx.HLE.HOS.Services.Hid
public enum HidNpadJoyAssignmentMode
{
Dual,
Single,
Single
}
public enum HidNpadHandheldActivationMode
{
Dual,
Single,
None,
None
}
public enum HidNpadJoyDeviceType
{
Left,
Right,
Right
}
public enum HidNpadJoyHoldType
{
Vertical,
Horizontal,
Horizontal
}
[Flags]
@ -36,6 +36,6 @@ namespace Ryujinx.HLE.HOS.Services.Hid
Dual = 1 << 2,
Left = 1 << 3,
Right = 1 << 4,
Invalid = 1 << 5,
Invalid = 1 << 5
}
}

View File

@ -10,7 +10,7 @@
{
None,
Left,
Right,
Right
}
public struct HidVibrationDeviceValue

View File

@ -5,21 +5,21 @@ namespace Ryujinx.HLE.HOS.Services.Hid
{
class IActiveApplicationDeviceList : IpcService
{
private Dictionary<int, ServiceProcessRequest> m_Commands;
private Dictionary<int, ServiceProcessRequest> _commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
public IActiveApplicationDeviceList()
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
_commands = new Dictionary<int, ServiceProcessRequest>
{
{ 0, ActivateVibrationDevice }
};
}
public long ActivateVibrationDevice(ServiceCtx Context)
public long ActivateVibrationDevice(ServiceCtx context)
{
int VibrationDeviceHandle = Context.RequestData.ReadInt32();
int vibrationDeviceHandle = context.RequestData.ReadInt32();
return 0;
}

View File

@ -7,30 +7,30 @@ namespace Ryujinx.HLE.HOS.Services.Hid
{
class IAppletResource : IpcService
{
private Dictionary<int, ServiceProcessRequest> m_Commands;
private Dictionary<int, ServiceProcessRequest> _commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
private KSharedMemory HidSharedMem;
private KSharedMemory _hidSharedMem;
public IAppletResource(KSharedMemory HidSharedMem)
public IAppletResource(KSharedMemory hidSharedMem)
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
_commands = new Dictionary<int, ServiceProcessRequest>
{
{ 0, GetSharedMemoryHandle }
};
this.HidSharedMem = HidSharedMem;
_hidSharedMem = hidSharedMem;
}
public long GetSharedMemoryHandle(ServiceCtx Context)
public long GetSharedMemoryHandle(ServiceCtx context)
{
if (Context.Process.HandleTable.GenerateHandle(HidSharedMem, out int Handle) != KernelResult.Success)
if (context.Process.HandleTable.GenerateHandle(_hidSharedMem, out int handle) != KernelResult.Success)
{
throw new InvalidOperationException("Out of handles!");
}
Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
return 0;
}

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