Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787c
.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Remove unneeded property setters
This commit is contained in:
@ -5,14 +5,14 @@ namespace Ryujinx.HLE.HOS.Kernel
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{
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class KSession : IDisposable
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{
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public IpcService Service { get; private set; }
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public IpcService Service { get; }
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public string ServiceName { get; private set; }
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public string ServiceName { get; }
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public KSession(IpcService Service, string ServiceName)
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public KSession(IpcService service, string serviceName)
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{
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this.Service = Service;
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this.ServiceName = ServiceName;
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Service = service;
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ServiceName = serviceName;
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}
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public void Dispose()
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@ -20,11 +20,11 @@ namespace Ryujinx.HLE.HOS.Kernel
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Dispose(true);
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}
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protected virtual void Dispose(bool Disposing)
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protected virtual void Dispose(bool disposing)
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{
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if (Disposing && Service is IDisposable DisposableService)
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if (disposing && Service is IDisposable disposableService)
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{
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DisposableService.Dispose();
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disposableService.Dispose();
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}
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}
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}
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