Change GPU errors to debug and reduce log messages
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@ -136,7 +136,7 @@ namespace Ryujinx.Graphics.OpenGL
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break;
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default:
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Logger.PrintError(LogClass.Gpu, $"Invalid or unsupported texture target: {target}.");
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Logger.PrintDebug(LogClass.Gpu, $"Invalid or unsupported texture target: {target}.");
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break;
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}
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}
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