Change GPU errors to debug and reduce log messages
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@ -34,7 +34,7 @@ namespace Ryujinx.Graphics.OpenGL
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switch (type)
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{
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case DebugType.DebugTypeError:
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Logger.PrintError(LogClass.Gpu, fullMessage);
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Logger.PrintDebug(LogClass.Gpu, fullMessage);
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break;
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case DebugType.DebugTypePerformance:
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Logger.PrintWarning(LogClass.Gpu, fullMessage);
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