[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0059 warnings * Address dotnet format CA1816 warnings * Fix new dotnet-format issues after rebase * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Remove redundant code * Rename generics * Address review feedback * Remove SetOrigin
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@ -1,10 +1,11 @@
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using System;
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using Ryujinx.Graphics.GAL;
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using System;
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namespace Ryujinx.Graphics.Vulkan
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{
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internal class PersistentFlushBuffer : IDisposable
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{
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private VulkanRenderer _gd;
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private readonly VulkanRenderer _gd;
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private BufferHolder _flushStorage;
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@ -19,10 +20,7 @@ namespace Ryujinx.Graphics.Vulkan
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if (flushStorage == null || size > _flushStorage.Size)
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{
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if (flushStorage != null)
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{
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flushStorage.Dispose();
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}
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flushStorage?.Dispose();
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flushStorage = _gd.BufferManager.Create(_gd, size);
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_flushStorage = flushStorage;
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@ -59,7 +57,7 @@ namespace Ryujinx.Graphics.Vulkan
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public Span<byte> GetTextureData(CommandBufferPool cbp, TextureView view, int size)
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{
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GAL.TextureCreateInfo info = view.Info;
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TextureCreateInfo info = view.Info;
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var flushStorage = ResizeIfNeeded(size);
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