Remove use of reflection on GAL multithreading (#4287)
* Introduce new IGALCommand<T> interface and use it * Remove use of reflection on GAL multithreading * Unmanaged constraint
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@ -3,7 +3,7 @@ using System;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct SetTransformFeedbackBuffersCommand : IGALCommand
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struct SetTransformFeedbackBuffersCommand : IGALCommand, IGALCommand<SetTransformFeedbackBuffersCommand>
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{
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public CommandType CommandType => CommandType.SetTransformFeedbackBuffers;
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private SpanRef<BufferRange> _buffers;
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