Improvements to audout (#58)
* Some audout refactoring and improvements * More audio improvements * Change ReadAsciiString to use long for the Size, avoids some casting
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@@ -62,7 +62,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.FspSrv
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long Offset = Context.RequestData.ReadInt64();
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long Size = Context.RequestData.ReadInt64();
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byte[] Data = AMemoryHelper.ReadBytes(Context.Memory, Position, (int)Size);
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byte[] Data = AMemoryHelper.ReadBytes(Context.Memory, Position, Size);
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BaseStream.Seek(Offset, SeekOrigin.Begin);
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BaseStream.Write(Data, 0, (int)Size);
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