Improvements to audout (#58)
* Some audout refactoring and improvements * More audio improvements * Change ReadAsciiString to use long for the Size, avoids some casting
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Ryujinx.Audio/PlaybackState.cs
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8
Ryujinx.Audio/PlaybackState.cs
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namespace Ryujinx.Audio
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{
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public enum PlaybackState
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{
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Playing = 0,
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Stopped = 1
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}
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}
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