Refactor the friend namespace (#721)
* Refactor the friend namespace and UInt128 This commit also: - Fix GetFriendsList arguments ordering. - Add GetFriendListIds. - Expose the permission level of the port instance. - InvalidUUID => InvalidArgument * friend: add all cmds as commments * add Friend structure layout * Rename FriendErr to FriendError * Accurately implement INotificationService * Fix singleton lock of NotificationEventHandler * Address comments * Add comments for IDaemonSuspendSessionService cmds * Explicitly define the Charset when needed Also make "Nickname" a string * Address gdk's comments
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@ -32,7 +32,7 @@ namespace Ryujinx.HLE.FileSystem
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currentTitleId = context.Process.TitleId;
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}
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string saveAccount = saveMetaData.UserId.IsZero() ? "savecommon" : saveMetaData.UserId.ToString();
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string saveAccount = saveMetaData.UserId.IsNull ? "savecommon" : saveMetaData.UserId.ToString();
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string savePath = Path.Combine(baseSavePath,
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saveMetaData.SaveId.ToString("x16"),
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