Initial transform feedback support (#1370)
* Initial transform feedback support * Some nits and fixes * Update ReportCounterType and Write method * Can't change shader or TFB bindings while TFB is active * Fix geometry shader input names with new naming
This commit is contained in:
@ -56,7 +56,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||
continue;
|
||||
}
|
||||
|
||||
context.AppendLine($"{DefaultNames.OAttributePrefix}{attr} = vec4(0);");
|
||||
context.AppendLine($"{DefaultNames.OAttributePrefix}{attr}_x = 0;");
|
||||
context.AppendLine($"{DefaultNames.OAttributePrefix}{attr}_y = 0;");
|
||||
context.AppendLine($"{DefaultNames.OAttributePrefix}{attr}_z = 0;");
|
||||
context.AppendLine($"{DefaultNames.OAttributePrefix}{attr}_w = 0;");
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user