Strings should not be concatenated using '+' in a loop (#5664)

* Strings should not be concatenated using '+' in a loop

* fix IDE0090

* undo GenerateLoadOrStore

* prefer string interpolation

* Update src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs

Co-authored-by: Mary <thog@protonmail.com>

---------

Co-authored-by: Mary <thog@protonmail.com>
This commit is contained in:
Marco Carvalho
2023-10-05 07:41:00 -03:00
committed by GitHub
parent 0aceb534cb
commit 7835968214
12 changed files with 62 additions and 51 deletions

View File

@ -1,5 +1,6 @@
using Microsoft.CodeAnalysis;
using System.Linq;
using System.Text;
namespace Ryujinx.Ui.LocaleGenerator
{
@ -15,15 +16,17 @@ namespace Ryujinx.Ui.LocaleGenerator
context.RegisterSourceOutput(contents, (spc, content) =>
{
var lines = content.Split('\n').Where(x => x.Trim().StartsWith("\"")).Select(x => x.Split(':')[0].Trim().Replace("\"", ""));
string enumSource = "namespace Ryujinx.Ava.Common.Locale;\n";
enumSource += "internal enum LocaleKeys\n{\n";
StringBuilder enumSourceBuilder = new();
enumSourceBuilder.AppendLine("namespace Ryujinx.Ava.Common.Locale;");
enumSourceBuilder.AppendLine("internal enum LocaleKeys");
enumSourceBuilder.AppendLine("{");
foreach (var line in lines)
{
enumSource += $" {line},\n";
enumSourceBuilder.AppendLine($" {line},");
}
enumSource += "}\n";
enumSourceBuilder.AppendLine("}");
spc.AddSource("LocaleKeys", enumSource);
spc.AddSource("LocaleKeys", enumSourceBuilder.ToString());
});
}
}