Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
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12
Ryujinx.Graphics.Shader/Decoders/ReductionType.cs
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12
Ryujinx.Graphics.Shader/Decoders/ReductionType.cs
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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enum ReductionType
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{
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U32 = 0,
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S32 = 1,
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U64 = 2,
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FP32FtzRn = 3,
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U128 = 4,
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S64 = 5
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}
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}
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