Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
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15
Ryujinx.Graphics.Shader/Decoders/AtomicOp.cs
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15
Ryujinx.Graphics.Shader/Decoders/AtomicOp.cs
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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enum AtomicOp
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{
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Add = 0,
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Minimum = 1,
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Maximum = 2,
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Increment = 3,
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Decrement = 4,
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BitwiseAnd = 5,
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BitwiseOr = 6,
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BitwiseExclusiveOr = 7,
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Swap = 8
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}
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}
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