Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171)
* refactor(perf): pass MemoryOwner<byte> around as itself rather than IMemoryOwner<byte> * fix(perf): get span via MemoryOwner<byte>.Span property instead of through Memory property * fix: incorrect comment change
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@ -1,7 +1,7 @@
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using Ryujinx.Common.Memory;
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using Ryujinx.Graphics.GAL;
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using Silk.NET.Vulkan;
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using System;
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using System.Buffers;
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using System.Collections.Generic;
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using Format = Ryujinx.Graphics.GAL.Format;
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using VkFormat = Silk.NET.Vulkan.Format;
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@ -84,20 +84,20 @@ namespace Ryujinx.Graphics.Vulkan
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}
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/// <inheritdoc/>
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public void SetData(IMemoryOwner<byte> data)
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public void SetData(MemoryOwner<byte> data)
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{
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_gd.SetBufferData(_bufferHandle, _offset, data.Memory.Span);
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_gd.SetBufferData(_bufferHandle, _offset, data.Span);
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data.Dispose();
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}
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/// <inheritdoc/>
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public void SetData(IMemoryOwner<byte> data, int layer, int level)
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public void SetData(MemoryOwner<byte> data, int layer, int level)
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{
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throw new NotSupportedException();
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}
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/// <inheritdoc/>
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public void SetData(IMemoryOwner<byte> data, int layer, int level, Rectangle<int> region)
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public void SetData(MemoryOwner<byte> data, int layer, int level, Rectangle<int> region)
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{
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throw new NotSupportedException();
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}
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