Add support for saturation on some shader instructions, fix ReadTexture alignment and add ColorMask support (#451)
* Add support for saturation on some shader instructions, fix ReadTexture alignment * Add ColorMask support, other tweaks
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@ -26,6 +26,7 @@
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public GalComparisonOp DepthFunc;
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public bool StencilTestEnabled;
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public bool StencilTwoSideEnabled;
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public GalComparisonOp StencilBackFuncFunc;
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public int StencilBackFuncRef;
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@ -52,6 +53,11 @@
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public GalBlendFactor BlendFuncSrcAlpha;
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public GalBlendFactor BlendFuncDstAlpha;
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public bool ColorMaskR;
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public bool ColorMaskG;
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public bool ColorMaskB;
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public bool ColorMaskA;
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public bool PrimitiveRestartEnabled;
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public uint PrimitiveRestartIndex;
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