End render target lifetime on syncpoint increment (#6687)
This commit is contained in:
@@ -4,6 +4,7 @@ using Ryujinx.Graphics.Gpu.Engine.Dma;
|
||||
using Ryujinx.Graphics.Gpu.Engine.InlineToMemory;
|
||||
using Ryujinx.Graphics.Gpu.Engine.Threed;
|
||||
using Ryujinx.Graphics.Gpu.Engine.Twod;
|
||||
using Ryujinx.Graphics.Gpu.Image;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
@@ -28,6 +29,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
|
||||
/// </summary>
|
||||
public MemoryManager MemoryManager => _channel.MemoryManager;
|
||||
|
||||
/// <summary>
|
||||
/// Channel texture manager.
|
||||
/// </summary>
|
||||
public TextureManager TextureManager => _channel.TextureManager;
|
||||
|
||||
/// <summary>
|
||||
/// 3D Engine.
|
||||
/// </summary>
|
||||
|
Reference in New Issue
Block a user