Implement ETC2 (RGB) texture format (#2000)
* Implement ETC2 format * Fix component counts for compressed formats
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@ -82,7 +82,9 @@ namespace Ryujinx.Graphics.GAL
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Bc7Srgb,
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Bc6HSfloat,
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Bc6HUfloat,
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Etc2RgbUnorm,
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Etc2RgbaUnorm,
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Etc2RgbSrgb,
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Etc2RgbaSrgb,
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R8Uscaled,
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R8Sscaled,
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