Fix vote and shuffle shader instructions on AMD GPUs (#5540)
* Move shuffle handling out of the backend to a transform pass * Handle subgroup sizes higher than 32 * Stop using the subgroup size control extension * Make GenerateShuffleFunction static * Shader cache version bump
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@@ -7,10 +7,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
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{
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MultiplyHighS32 = 1 << 2,
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MultiplyHighU32 = 1 << 3,
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Shuffle = 1 << 4,
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ShuffleDown = 1 << 5,
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ShuffleUp = 1 << 6,
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ShuffleXor = 1 << 7,
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SwizzleAdd = 1 << 10,
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FSI = 1 << 11,
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}
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