Invalidate shaders when they are modified
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17
Ryujinx.Graphics.Gpu/Shader/ComputeShader.cs
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17
Ryujinx.Graphics.Gpu/Shader/ComputeShader.cs
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using Ryujinx.Graphics.GAL;
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namespace Ryujinx.Graphics.Gpu.Shader
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{
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class ComputeShader
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{
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public IProgram HostProgram { get; set; }
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public CachedShader Shader { get; }
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public ComputeShader(IProgram hostProgram, CachedShader shader)
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{
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HostProgram = hostProgram;
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Shader = shader;
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}
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}
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}
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