[Ryujinx.Ava] Address dotnet-format issues (#5361)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address dotnet format CA1401 warnings * Address remaining dotnet format analyzer warnings * Address review comments * dotnet-format fixes after rebase * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Address IDE0260 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * dotnet format pass with new editorconfig * Fix naming style issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Revert one suggestion * Second dotnet format pass and fix build issues * Final pass of dotnet format * Add trailing commas * Fix formatting issues * Keep unnecessary assignment in IconColorPicker.cs * Use using declarations and extend resource lifetimes * Fix rebase issues * Adjust comment spacing * Fix typo * Fix naming issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Revert unintentional change * Remove unused file * Remove static keyword from ViewModels Binding of static members doesn't work and is silently ignored. --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
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@@ -28,7 +28,6 @@ namespace Ryujinx.Ava.UI.ViewModels
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private Color _backgroundColor = Colors.White;
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private int _selectedIndex;
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private byte[] _selectedImage;
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public UserFirmwareAvatarSelectorViewModel()
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{
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@@ -78,11 +77,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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}
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}
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public byte[] SelectedImage
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{
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get => _selectedImage;
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private set => _selectedImage = value;
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}
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public byte[] SelectedImage { get; private set; }
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private void LoadImagesFromStore()
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{
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@@ -114,34 +109,32 @@ namespace Ryujinx.Ava.UI.ViewModels
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if (!string.IsNullOrWhiteSpace(avatarPath))
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{
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using (IStorage ncaFileStream = new LocalStorage(avatarPath, FileAccess.Read, FileMode.Open))
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using IStorage ncaFileStream = new LocalStorage(avatarPath, FileAccess.Read, FileMode.Open);
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Nca nca = new(virtualFileSystem.KeySet, ncaFileStream);
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IFileSystem romfs = nca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.ErrorOnInvalid);
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foreach (DirectoryEntryEx item in romfs.EnumerateEntries())
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{
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Nca nca = new(virtualFileSystem.KeySet, ncaFileStream);
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IFileSystem romfs = nca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.ErrorOnInvalid);
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foreach (DirectoryEntryEx item in romfs.EnumerateEntries())
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// TODO: Parse DatabaseInfo.bin and table.bin files for more accuracy.
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if (item.Type == DirectoryEntryType.File && item.FullPath.Contains("chara") && item.FullPath.Contains("szs"))
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{
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// TODO: Parse DatabaseInfo.bin and table.bin files for more accuracy.
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if (item.Type == DirectoryEntryType.File && item.FullPath.Contains("chara") && item.FullPath.Contains("szs"))
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{
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using var file = new UniqueRef<IFile>();
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using var file = new UniqueRef<IFile>();
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romfs.OpenFile(ref file.Ref, ("/" + item.FullPath).ToU8Span(), OpenMode.Read).ThrowIfFailure();
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romfs.OpenFile(ref file.Ref, ("/" + item.FullPath).ToU8Span(), OpenMode.Read).ThrowIfFailure();
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using (MemoryStream stream = new())
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using (MemoryStream streamPng = new())
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{
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file.Get.AsStream().CopyTo(stream);
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using MemoryStream stream = new();
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using MemoryStream streamPng = new();
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stream.Position = 0;
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file.Get.AsStream().CopyTo(stream);
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Image avatarImage = Image.LoadPixelData<Rgba32>(DecompressYaz0(stream), 256, 256);
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stream.Position = 0;
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avatarImage.SaveAsPng(streamPng);
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Image avatarImage = Image.LoadPixelData<Rgba32>(DecompressYaz0(stream), 256, 256);
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_avatarStore.Add(item.FullPath, streamPng.ToArray());
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}
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}
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avatarImage.SaveAsPng(streamPng);
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_avatarStore.Add(item.FullPath, streamPng.ToArray());
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}
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}
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}
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@@ -149,82 +142,81 @@ namespace Ryujinx.Ava.UI.ViewModels
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private static byte[] DecompressYaz0(Stream stream)
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{
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using (BinaryReader reader = new(stream))
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using BinaryReader reader = new(stream);
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reader.ReadInt32(); // Magic
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uint decodedLength = BinaryPrimitives.ReverseEndianness(reader.ReadUInt32());
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reader.ReadInt64(); // Padding
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byte[] input = new byte[stream.Length - stream.Position];
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stream.Read(input, 0, input.Length);
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uint inputOffset = 0;
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byte[] output = new byte[decodedLength];
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uint outputOffset = 0;
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ushort mask = 0;
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byte header = 0;
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while (outputOffset < decodedLength)
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{
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reader.ReadInt32(); // Magic
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uint decodedLength = BinaryPrimitives.ReverseEndianness(reader.ReadUInt32());
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reader.ReadInt64(); // Padding
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byte[] input = new byte[stream.Length - stream.Position];
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stream.Read(input, 0, input.Length);
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uint inputOffset = 0;
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byte[] output = new byte[decodedLength];
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uint outputOffset = 0;
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ushort mask = 0;
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byte header = 0;
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while (outputOffset < decodedLength)
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if ((mask >>= 1) == 0)
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{
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if ((mask >>= 1) == 0)
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header = input[inputOffset++];
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mask = 0x80;
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}
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if ((header & mask) != 0)
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{
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if (outputOffset == output.Length)
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{
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header = input[inputOffset++];
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mask = 0x80;
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break;
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}
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if ((header & mask) != 0)
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{
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if (outputOffset == output.Length)
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{
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break;
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}
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output[outputOffset++] = input[inputOffset++];
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}
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else
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{
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byte byte1 = input[inputOffset++];
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byte byte2 = input[inputOffset++];
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output[outputOffset++] = input[inputOffset++];
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uint dist = (uint)((byte1 & 0xF) << 8) | byte2;
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uint position = outputOffset - (dist + 1);
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uint length = (uint)byte1 >> 4;
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if (length == 0)
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{
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length = (uint)input[inputOffset++] + 0x12;
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}
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else
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{
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byte byte1 = input[inputOffset++];
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byte byte2 = input[inputOffset++];
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length += 2;
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}
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uint dist = (uint)((byte1 & 0xF) << 8) | byte2;
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uint position = outputOffset - (dist + 1);
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uint gap = outputOffset - position;
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uint nonOverlappingLength = length;
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uint length = (uint)byte1 >> 4;
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if (length == 0)
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{
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length = (uint)input[inputOffset++] + 0x12;
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}
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else
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{
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length += 2;
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}
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if (nonOverlappingLength > gap)
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{
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nonOverlappingLength = gap;
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}
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uint gap = outputOffset - position;
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uint nonOverlappingLength = length;
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Buffer.BlockCopy(output, (int)position, output, (int)outputOffset, (int)nonOverlappingLength);
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outputOffset += nonOverlappingLength;
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position += nonOverlappingLength;
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length -= nonOverlappingLength;
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if (nonOverlappingLength > gap)
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{
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nonOverlappingLength = gap;
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}
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Buffer.BlockCopy(output, (int)position, output, (int)outputOffset, (int)nonOverlappingLength);
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outputOffset += nonOverlappingLength;
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position += nonOverlappingLength;
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length -= nonOverlappingLength;
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while (length-- > 0)
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{
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output[outputOffset++] = output[position++];
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}
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while (length-- > 0)
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{
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output[outputOffset++] = output[position++];
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}
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}
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return output;
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}
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return output;
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}
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}
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}
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}
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