Support bindless texture gather shader instruction
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@ -2,7 +2,7 @@ using Ryujinx.Graphics.Shader.Instructions;
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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class OpCodeTexture : OpCode
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class OpCodeTexture : OpCode, IOpCodeTexture
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{
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public Register Rd { get; }
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public Register Ra { get; }
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