Support bindless texture gather shader instruction
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@ -184,6 +184,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
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Set("11011100xx111x", InstEmit.Tld, typeof(OpCodeTld));
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Set("11011101xx111x", InstEmit.TldB, typeof(OpCodeTld));
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Set("110010xxxx111x", InstEmit.Tld4, typeof(OpCodeTld4));
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Set("1101111011111x", InstEmit.Tld4, typeof(OpCodeTld4B));
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Set("110111100x1110", InstEmit.Txd, typeof(OpCodeTxd));
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Set("1101111101001x", InstEmit.Txq, typeof(OpCodeTex));
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Set("1101111101010x", InstEmit.TxqB, typeof(OpCodeTex));
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