Some code cleanup
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@ -1,6 +1,5 @@
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using OpenTK.Graphics.OpenGL;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL.Texture;
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using System;
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namespace Ryujinx.Graphics.OpenGL
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@ -9,13 +8,13 @@ namespace Ryujinx.Graphics.OpenGL
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{
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public int Handle { get; private set; }
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private Renderer _renderer;
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private readonly Renderer _renderer;
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private TextureStorage _parent;
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private readonly TextureStorage _parent;
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private TextureView _emulatedViewParent;
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private TextureCreateInfo _info;
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private readonly TextureCreateInfo _info;
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private int _firstLayer;
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private int _firstLevel;
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