Some code cleanup
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@ -1,7 +1,6 @@
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using OpenTK.Graphics.OpenGL;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL.Texture;
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namespace Ryujinx.Graphics.OpenGL
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{
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@ -9,9 +8,9 @@ namespace Ryujinx.Graphics.OpenGL
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{
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public int Handle { get; private set; }
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private Renderer _renderer;
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private readonly Renderer _renderer;
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private TextureCreateInfo _info;
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private readonly TextureCreateInfo _info;
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public Target Target => _info.Target;
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