Some code cleanup
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@ -1,7 +1,5 @@
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using OpenTK.Graphics.OpenGL;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL.Sampler;
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using Ryujinx.Graphics.GAL.Texture;
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using Ryujinx.Graphics.Shader;
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namespace Ryujinx.Graphics.OpenGL
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@ -10,9 +8,9 @@ namespace Ryujinx.Graphics.OpenGL
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{
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public IPipeline Pipeline { get; }
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private Counters _counters;
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private readonly Counters _counters;
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private Window _window;
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private readonly Window _window;
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public IWindow Window => _window;
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