Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work

This commit is contained in:
gdkchan
2019-12-25 20:28:17 -03:00
committed by Thog
parent 6cf9a04d98
commit 647d0962df
7 changed files with 40 additions and 61 deletions

View File

@ -212,14 +212,6 @@ namespace Ryujinx.Graphics.Gpu.Image
return;
}
ulong pageSize = (uint)_context.PhysicalMemory.GetPageSize();
ulong pageMask = pageSize - 1;
ulong rangeAddress = Address & ~pageMask;
ulong rangeSize = (EndAddress - Address + pageMask) & ~pageMask;
Span<byte> data = _context.PhysicalMemory.Read(Address, Size);
if (_info.IsLinear)