Split main project into core,graphics and chocolarm4 subproject (#29)
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24
ChocolArm64/Decoder/AOpCodeAlu.cs
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24
ChocolArm64/Decoder/AOpCodeAlu.cs
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using ChocolArm64.Instruction;
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using ChocolArm64.State;
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namespace ChocolArm64.Decoder
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{
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class AOpCodeAlu : AOpCode, IAOpCodeAlu
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{
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public int Rd { get; protected set; }
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public int Rn { get; private set; }
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public ADataOp DataOp { get; private set; }
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public AOpCodeAlu(AInst Inst, long Position, int OpCode) : base(Inst, Position, OpCode)
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{
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Rd = (OpCode >> 0) & 0x1f;
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Rn = (OpCode >> 5) & 0x1f;
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DataOp = (ADataOp)((OpCode >> 24) & 0x3);
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RegisterSize = (OpCode >> 31) != 0
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? ARegisterSize.Int64
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: ARegisterSize.Int32;
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}
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}
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}
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