Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644)
* Do not output ViewportIndex on SPIR-V if GPU does not support it * Bump shader cache version
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@ -267,6 +267,15 @@ namespace Ryujinx.Graphics.Shader
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return true;
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}
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/// <summary>
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/// Queries host GPU shader viewport index output support.
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/// </summary>
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/// <returns>True if the GPU and driver supports shader viewport index output, false otherwise</returns>
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bool QueryHostSupportsViewportIndex()
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{
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return true;
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}
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/// <summary>
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/// Queries the point size from the GPU state, used when it is not explicitly set on the shader.
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/// </summary>
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